JOBS

Be part of the storm!
Hibernum Créations, a mobile social games independent studio based in Montreal, offers the chance to join their development team. Hibernum Créations is distinguished by its values based on talent development, quality of teamwork in addition to its friendly atmosphere. Hibernum Créations offers you the opportunity to participate in the development of social games in a wonderful place where great talent fosters innovation. The flexible schedule, benefits and social activities embellish hibernumiens’ life who also take advantage of excellent work-life balance.

ADMINISTRATION
CONTEXT:

You like working with numbers and you have good accounting experience? You are looking for challenges and would want to become an expert in your field within a growing company? You could be what we are looking for!

You will work closely with the Director of Accounting Services and support him by performing a variety of tasks. Your experience as an Accounting Technician at Hibernum will allow you to share your passion for numbers and accounting and grow as a professional in your field.

RESPONSIBILITIES:

  • Prepare and analyse various reports;
  • Forcast cash inflows;
  • Manage accounts payable and accounts receivable;
  • Proceed with billing;
  • Oversee entry of bills in the system;
  • Prepare checks to vendors on a weekly basis;
  • Prepare slips and make bank deposits;
  • Prepare monthly reconciliation of balance sheet;
  • Prepare government reports (GST / QST);
  • Participate in the preparation of monthly and year-end financial statements;
  • Ensure adequate filing documents;
  • Perform other related duties.

PROFILE:

  • College diploma in accounting plus a minimum of 3 years of experience as a generalist in accounting;
  • Strong organization skills;
  • Good sense of responsibility and of confidentiality;
  • Demonstrate autonomy and versatility in his work;
  • Must have good communication skills and a team player;
  • Ability to work quickly and under pressure.
Thanks for showing your interest towards Hibernum!
___________________________________________________________________
Apply by sending your CV and portfolio : rh@hibernum.com
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MANAGEMENT
CONTEXT:

Hibernum Creations is looking for a seasoned and passionate director to lead our cinematics team for a world-class opportunity. This position will focus on driving the vision for a real-time cimematic pilot episode for a world class CGI sci-fi project.

RESPONSIBILITIES:

  • Scriptwriting, storyboarding and directing a cinematics project;
  • Demonstrate and communicate clear expectations for quality of work, productivity, communication and professionalism to the cinematics team;
  • Make sure the level of quality of the animation is maintained throughout the production.

PROFILE:

  • 3+ years of experience as a cinematics director in games or animated series;
  • State of the art storyboarding skills, with a great flair for visual storytelling and dynamic camera angles;
  • Solid understanding of cutting edge animation development processes, limitations and dependencies including motion-capture, key-framed, dynamic and physics-based movement;
  • Must demonstrate an exceptional visual/technical understanding of filmmaking;
  • Experience with Unity 3D, a definite plus;
  • Passion for acting and staging;
  • Possess excellent communication skills;
  • be a great people and project manager;
  • Be able to meet deadlines and to work to a budget;
  • Motion Graphics skills and VFX experience a plus;
  • Bilingual.
Thanks for showing your interest towards Hibernum!
___________________________________________________________________
Apply by sending your CV and portfolio : rh@hibernum.com
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CONTEXT:

Hibernum is looking for a producer to drive and track the production of games and apps on iPad, iPhone and Facebook platforms. The new producer will work in collaboration with the Executive Producer, the Associate Producers and the creative, technical and artistic teams to ensure an effective project flow.

Moreover, the producer is involved in all phases of development, including conception, pre-production and production. A big part of the work consists of managing timelines, budgets, the resources’ allowance and the current projects’ contents.

RESPONSIBILITIES:

  • Manage budgets and closely follow the content of projects;
  • Be the contact person with internal and external clients and manage the business relationship;
  • Accountable for the quality of the content in each project;
  • Propose innovative strategies to ensure a unique and stimulating user experience;
  • Monitor the consistency of the user experience amongst the various platforms;
  • Coordinate communications with management and with the associate producers;
  • Produce the tracking reports for the management;
  • Identify and anticipate potential problems and provide solutions that can be implemented;
  • Be on the look-out for new trends worldwide and demonstrate a strong interest towards product innovation;
  • Ensure team cohesion by its credibility, motivation and leadership.

PROFILE:

  • At least 5 year experience as a production manager in the video games industry;
  • Positive and motivating leadership;
  • Experienced in Agile methodology;
  • Strong management and organizational skills;
  • Ability to multi-task and communicate effectively;
  • Good knowledge of mobile markets and social principles of monetization;
  • Effective in solving complex problems;
  • Strong capacity to adapt and be a fast learner;
  • Bilingual (French and English).
Thanks for showing your interest towards Hibernum!
___________________________________________________________________
Apply by sending your CV and portfolio : rh@hibernum.com
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CONTEXT:

Hibernum is searching for a Publishing Director to join our dynamic team in Montreal. Our ideal candidate will be experienced in the games industry with a proven track record of publishing games.

RESPONSIBILITIES:

  • Ownership of the game publishing and game revenue;
  • Define overall online game publishing strategy and implementation across multiple game products;
  • Meet or exceed revenue and operating income goals by owning game P&L, go-to-market strategy, and live management;
  • Create and manage release schedules for digital trades to third party vendors. Also provide guidance with balancing schedules for each vendor to maintain a consistent presence across all platforms;
  • Developing content schedules, publisher alignment opportunities and track execution to plan;
  • Work closely with marketing managers, development teams, and community managers to create a cohesive launch campaign and strategy;
  • Work closely with internal and external stakeholders to understand and rationalize priorities into a plan;
  • Lead the teams in the game submissions on all digital stores and ensure the respect of best practices in the submission process;
  • Establish industry-leading best practices and processes for operating and managing free to play mobile games as a service;
  • Communicate product, content and campaigns status to executives and other relevant stakeholders for the published game;
  • Ensure high partner satisfaction and prompt resolution of publisher issues;
  • Interact with industry experts, analysts on defining market trends, changes, and opportunities.

PROFILE:

  • 5+ years experience in Gaming, Media, or Content Publishing, Content Development, Gaming Business Development;
  • Conversant with gaming terminology, online game play;
  • Understand the F2P mechanics and their implementation within a f2P game to maximize performance;
  • Demonstrated ability to translate complex product strategies into solid implementation plans;
  • Executive level communication and presentation skills;
  • Proven ability to independently develop and close a strong publisher pipeline;
  • Team player, manages and teaches his team toward excellence;
  • Independent and motivated work style;
  • Proactive and detail-oriented.
Thanks for showing your interest towards Hibernum!
___________________________________________________________________
Apply by sending your CV and portfolio : rh@hibernum.com
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CONTEXT:

Hibernum is searching for a skilled Senior Product Manager to take on several of our exciting projects and work closely with production teams to ensure games have an optimum commercial value. The new Senior Product Manager will help provide product vision and optimal customer acquisition, retention, and monetization.

Hibernum is willing to help relocate the right candidate in Montreal for this position if needed.

RESPONSIBILITIES:

  • Collaborate with studio leadership to define product vision, scope & business requirements that can deliver best in class KPI’s for free-to-play games & game-as-service operating models;
  • Own and analyze “full funnel” game metrics (acquisition, retention, engagement & monetization) and proactively identify and implement optimizations to player experience and core financial performance; structure & lead regular business reviews with production team & key stakeholders;
  • Conceptualize and design innovative product features aimed at improving customer acquisition, retention and monetization;
  • Evaluate and propose modification to current game features to improve and maximize customer acquisition, retention and monetization;
  • Analyze metrics and user feedback in real time to derive insights on user trends and behavior;
  • For live games, aggressively monitor and drive improvements to KPIs and help manage the release of new features, content and events;
  • Align the overall product update roadmap for a game with the current business needs on a short, mid, long term plan;
  • Work closely with game design and production in achieving the business goals for new and existing features and content;
  • Define priorities for your production teams – juggle multiple projects, meet deadlines, deliver results;
  • Research and understand customer needs through a wide variety of methodologies (data analysis, focus testing, competitive research, etc) and translate that research into actionable product plans;
  • Benchmark with the best monetization systems and engagement features unraveled by close up monitoring of the best free-to-play games;
  • Actively identify and share best practices across the organization;
  • Establish a methodology for frequent feedback on new and existing features and content based on metrics;
  • Collaborate extensively to drive product optimizations: set up and execute multivariate & A/B tests, develop models & decision frameworks to gauge impact of actions against financial & non-financial measures;
  • Identify, specify, and prioritize features and capabilities through direct input with customers and knowledge of the domain;
  • Manage and direct users tests and provide actionable feedback to the team for product improvement.

PROFILE:

  • Has extensive free-to-play experience matured with top grossing and creative games;
  • Has 5+ years of experience and a strong track record of delivering content and features, tracking results, and iterating on learnings for consumer products;
  • 2+ years experience managing free-to-play online and / or mobile game products with a focus on monetization;
  • Is squarely centered around the customer experience and wears multiple hats with ease (Production. Product Management, but also Project Management and elements of Game Design);
  • Strong understanding of UI/UX design concepts and principles;
  • Team player who is self motivated and delivers reliably on deadlines with clear and concise communication;
  • Customer focused, with a demonstrated track record of turning customer needs and ideas into live product and a product roadmap;
  • Analytical, data-driven thinker who enjoys problem-solving. You should be expert level with statistics, writing SQL statements and modeling in Excel;
  • Solid project management, marketing and strategy experience;
  • Has a passion for delivering business results with a sense of urgency;
  • A passion for games and gaming.
Thanks for showing your interest towards Hibernum!
___________________________________________________________________
Apply by sending your CV and portfolio : rh@hibernum.com
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BUSINESS DEVELOPMENT
CONTEXT:

Hibernum is seeking an experienced business developer for its Mobile and Console Games departments. The ideal candidate has over 5 years of relevant experience working and developing business with video games publishers and license owners. The selected candidate will have a proven track record for building successful long-term strategic relationships within the mobile and console game space. We are looking for individuals with expertise in deal evaluation and contract negotiation to join our dynamic business team and our growing studio.

RESPONSIBILITIES:

  • Generating new business from your own research, experience, and network;
  • Actively seek out and propose new opportunities for the business;
  • Build and maintain strategic relationships with current clients while working with them in order to maximise revenue opportunities;
  • Foster strong relationships with potential partners;
  • Representing the company worldwide at industry events, conferences, trade shows and networking;
  • Create and execute strategies to achieve business objectives in collaboration with our business development team;
  • Follow up on pipelines for business expansion;
  • Maintaining our sales pipeline and CRM system;
  • Play a central role in the development of the company’s digital sales strategy;
  • Quantify and evaluate the results of your work with regular reports to management;
  • Negotiate terms and conditions with clients;
  • Regularly participate on client conference calls.

PROFILE:

  • Has a strong network of contacts for potential partnerships;
  • Track record of successfully generating new business;
  • Proven ability to negotiate and close deals;
  • Good knowledge of the video game industry;
  • Timely and detailed reporting skills;
  • Ability and willingness to travel nationally and internationally as dictated by the business;
  • Ability to formulate detailed business plans;
  • Advanced business English;
  • Team player and strong communication skills;
  • University degree or comparable degree.
Thanks for showing your interest towards Hibernum!
___________________________________________________________________
Apply by sending your CV and portfolio : rh@hibernum.com
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PROGRAMMING
CONTEXT:

Hibernum is looking for a talented mobile game developer to come and work on some of our exciting upcoming projects. Candidates should have a proven track record developing dynamic mobile games and apps, and should be comfortable with Unity 3D, iOS, Android, and all major social gaming platforms.

RESPONSIBILITIES:

  • Design and implement well-written and efficient code;
  • Work closely with producers, designers and artists;
  • Participate in all phases of game development from concept to release;
  • Develop all aspects of the game (e.g. gameplay, graphics, AI, UI, etc).

REQUIREMENTS:

  • At least 2 years experience as a developer in the gaming industry;
  • Strong C# programming skills;
  • Experience working with Unity 3D;
  • Ability to work well in a small team;
  • Excellent communication skills;
  • Passion for gaming and the games industry;
  • Bilingual (English and French).

ASSETS:

  • Proficient in C++;
  • Experience using profilers and optimizing games;
  • Working knowledge of real-time rendering techniques and technologies (e.g. OpenGL, DirectX, Cg, GLSL, HLSL).
Thanks for showing your interest towards Hibernum!
___________________________________________________________________
Apply by sending your CV and portfolio : rh@hibernum.com
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CONTEXT:

Hibernum is looking for a talented Backend Developer to help our production teams deliver unique online gaming experiences. Working closely with game developers, artists and designers, you’ll be responsible for building the innovative architectures and elegant APIs that power our next generation of games and applications.

RESPONSIBILITIES:

  • Develop robust back-end architecture;
  • Create and maintain unit- and stress-tests;
  • Provide infrastructure support;
  • Help shape and implement the company’s technology strategy.

PROFILE:

  • At least 2-3 years experience as a back-end developer;
  • Good knowledge of Nodejs;
  • Knowledge of databases;
  • Knowledge of the Linux operating system;
  • Knowledge of deployment processes;
  • Experience with cloud-based infrastructures;
  • Creative, multi-talented, able to take ownership of projects and work autonomously;
  • Team player with strong communication skills;
  • Bilingual (English and French).

NICE TO HAVE:

  • Development experience with Unity3D, Unreal or similar engines;
  • Knowledge of the Go programming language.
Thanks for showing your interest towards Hibernum!
___________________________________________________________________
Apply by sending your CV and portfolio : rh@hibernum.com
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RESEARCH & DEVELOPMENT
CONTEXT:

Hibernum is looking for a talented Backend Developer to help our production teams deliver unique online gaming experiences. Working closely with game developers, artists and designers, you’ll be responsible for building the innovative architectures and elegant APIs that power our next generation of games and applications.

RESPONSIBILITIES:

  • Develop robust back-end architecture;
  • Create and maintain unit- and stress-tests;
  • Provide infrastructure support;
  • Help shape and implement the company’s technology strategy.

PROFILE:

  • At least 2-3 years experience as a back-end developer;
  • Good knowledge of Nodejs;
  • Knowledge of databases;
  • Knowledge of the Linux operating system;
  • Knowledge of deployment processes;
  • Experience with cloud-based infrastructures;
  • Creative, multi-talented, able to take ownership of projects and work autonomously;
  • Team player with strong communication skills;
  • Bilingual (English and French).

NICE TO HAVE:

  • Development experience with Unity3D, Unreal or similar engines;
  • Knowledge of the Go programming language.
Thanks for showing your interest towards Hibernum!
___________________________________________________________________
Apply by sending your CV and portfolio : rh@hibernum.com
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CONTEXT:

Hibernum is looking for a senior tools programmer to join its product development team.

The new developer will work closely with other programmers and designers, taking an active role in product design.

RESPONSIBILITIES:

  • Design tools to increase the productivity of game artists and designers at Hibernum;
  • Implement core features and modules of said tools;
  • Actively share best development practices with the rest of the team, and mentor junior employees.

PROFILE:

  • Holds at least 5 years of experience as a tools developer in the gaming industry;
  • Developed and supported cinematic (cutscene) production tools;
  • Advanced C# knowledge;
  • Advanced C++ knowledge;
  • Functional knowledge of core web technologies (HTML, CSS, JavaScript);
  • Advanced knowledge of the Unity 3D game editor and runtime;
    • Animation and graphics pipelines;
    • Cross-platform development;
    • Editor extensions;
    • Debugging and profiling techniques;
    • Native plug-in development;
    • Asset management.
  • Good communication and interpersonal skills;
  • Bilingual (English and French).
Thanks for showing your interest towards Hibernum!
___________________________________________________________________
Apply by sending your CV and portfolio : rh@hibernum.com
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CONTEXT:

Hibernum is looking for a Lead Graphics Programmer to join its product development team.

The new senior programmer will manage a team of graphics programmers working on Hibernum’s internal rendering technologies as well as supporting project teams.

RESPONSIBILITIES:

  • High-level design of new rendering modules using the latest technologies;
  • Implement core rendering features;
  • Manage a small team of graphics programmers (technical oversight, provide implementation time estimates, involved in the hiring process);
  • Actively share best development practices with the rest of the team, and mentor junior employees.

PROFILE:

  • Holds at least 5 years of experience as a graphics programmer;
  • Expert knowledge of real-time rendering techniques and technologies (e.g. OpenGL, DirectX, shaders);
  • Advanced knowledge of GPGPU techniques and technologies (e.g. CUDA, OpenCL);
  • Functional knowledge of ray tracing techniques and technologies;
  • Advanced C++ knowledge;
  • Advanced C# knowledge;
  • Functional knowledge of the Unity 3D game editor and runtime (ShaderLab);
  • Good communication and interpersonal skills;
  • Bilingual (English and French).
Thanks for showing your interest towards Hibernum!
___________________________________________________________________
Apply by sending your CV and portfolio : rh@hibernum.com
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CONTEXT:

Hibernum is looking for a Senior Graphics Programmer to join its product development team.

RESPONSIBILITIES:

  • High-level design of new rendering modules using the latest technologies;
  • Implement core rendering features;
  • Actively share best development practices with the rest of the team, and mentor junior employees.

PROFILE:

  • Holds at least 5 years of experience as a graphics programmer;
  • Expert knowledge of real-time rendering techniques and technologies (e.g. OpenGL, DirectX, shaders);
  • Advanced knowledge of GPGPU techniques and technologies (e.g. CUDA, OpenCL);
  • Functional knowledge of ray tracing techniques and technologies;
  • Advanced C++ knowledge;
  • Advanced C# knowledge;
  • Functional knowledge of the Unity 3D game editor and runtime (ShaderLab);
  • Good communication and interpersonal skills;
  • Bilingual (English and French).

NICE TO HAVE:

  • Development experience with Unity3D, Unreal or similar engines;
  • Knowledge of the Go programming language.
Thanks for showing your interest towards Hibernum!
___________________________________________________________________
Apply by sending your CV and portfolio : rh@hibernum.com
Follow us on Facebook | LinkedIn | Twitter
CONTEXT:

Hibernum is looking for a Senior Graphics Programmer to join its product development team.

The new programmer will manage a team of graphics programmers working on Hibernum’s internal rendering technologies as well as supporting project teams.

RESPONSIBILITIES:

  • Work closely with technical artists and game developers to design new real-time rendering effects and techniques;
  • Implement rendering features in games and products;
  • Support production teams, and share best development practices.

PROFILE:

  • Holds at least 2 years of experience as a graphics programmer;
  • Advanced knowledge of real-time rendering techniques and technologies (e.g. OpenGL, DirectX, Cg, GLSL, HLSL);
  • Advanced C# knowledge;
  • Functional C++ knowledge;
  • Functional knowledge of the Unity 3D game editor and runtime (e.g. ShaderLab and the graphics pipeline);
  • Good communication and interpersonal skills;
  • Bilingual (English and French).
Thanks for showing your interest towards Hibernum!
___________________________________________________________________
Apply by sending your CV and portfolio : rh@hibernum.com
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ART
CONTEXT:

Hibernum is looking for a creative and motivated Artistic Director! The person should have expertise in product vision, dedication to quality and creativity and should be specialized in the creation and development of games, mainly on mobile and on console. The Artistic Director will work closely with the Studio Artistic Director by sharing his creative talents with a high-quality team of artists in order to create unique and innovative interactive experiences.

RESPONSIBILITIES:

  • Submit original and creative visual concepts;
  • Communicate the vision clearly and concisely to a wide range of specialists (concept art, UI and 3D animation);
  • Manage and supervise various projects at once (5+) on multiple platforms (mostly mobile);
  • Evaluate the projects in terms of team size, budget, and provide strategies for risk management;
  • Participate in the recruitment and development of the staff;
  • Ensure that the artistic direction is respected throughout the life cycle of each brand;
  • Write technical documents and identify the potential needs for tool development.

PROFILE:

  • 5 years of relevant experience in the video game industry;
  • Excellent organisational and communication skills;
  • Excellent illustration skills (storyboard, concept, final product);
  • Be able to demonstrate a rich portfolio of interactive creations;
  • Knowledge of production tools (Photoshop, After Effects, 3DSMax, Unity);
  • Management experience;
  • Good knowledge of the gaming industry, both mobile and console;
  • Cinematic experience, an asset;
  • Graphic design skills, an asset;
  • Demonstrate a great interest in user experience;
  • Motion Design knowledge, an asset;
  • Good communication, leadership and teamwork skills;
  • Bilingual.
Thanks for showing your interest towards Hibernum!
___________________________________________________________________
Apply by sending your CV and portfolio : rh@hibernum.com
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CONTEXT:

Hibernum Creations is looking for a seasoned and passionate animation director to lead our team of animators through both in-game and (potential) film projects. This position will focus heavily on team management and mentoring with the expressed goal of taking Hibernum animations to best-of-class level. The animation director will also be responsible for creating and managing the animation team’s creative vision, in general, and in collaboration with art and game directors on specific projects. This role is ideal for a director who can leverage technical, creative and management experience effectively in the service of building on our foundations and evolve our animation team.

RESPONSIBILITIES:

  • Participate in coordinating the technical and aesthetic animation processes in the service of visual and design goals;
  • Work with team members and production, code and art teams to define key project milestones;
  • Participate in developing and supporting run-time game animation procedures & pipelines in Unity 3D;
  • Responsible for establishing key character animation and animation bible for game projects and series with the Lead Animator and Director;
  • To ensure the high standard of animation is maintained throughout all our productions;
  • Hold weekly reviews and regularly write notes to push animations to the desired standard;
  • Approve facial and character rigs, blend shapes and Morphs for facial expressions;
  • Work closely with the animation teams to improve animation quality through mentoring, pipeline and workflow design and planning;
  • Work with our internal R&D team to develop and improve tools for animation production;
  • Demonstrate and communicate clear expectations for quality of work, productivity, communication and professionalism to the animation team.

PROFILE:

  • 5+ years of experience as a 3D animator in games (or comparable product);
  • 3+ years experience leading or directing animation team;
  • A strong understanding of 2D animation, a plus;
  • Solid understanding of cutting edge animation development processes, limitations and dependencies including motion-capture, key-framed, dynamic and physics-based movement;
  • Must demonstrate an exceptional visual/technical understanding of animation mechanics with an emphasis on weight, good timing and fluid, overlapping motion;
  • Ability to animate characters, creatures and objects at an extremely high level of quality and utilizing various styles;
  • Experience with Unity 3D;
  • Passion for acting and staging;
  • Possess excellent communication skills;
  • Be a great people and project manager;
  • Be able to meet deadlines and to work to a budget;
  • Must be able to draw and storyboard effectively;
  • Motion Graphics skills and VFX experience a plus;
  • Bilingual.
Thanks for showing your interest towards Hibernum!
___________________________________________________________________
Apply by sending your CV and portfolio : rh@hibernum.com
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CONTEXT:

Hibernum is looking for 3D artists of all levels specialized in the creation and development of social and mobile game platforms, console and/or film. Our ideal artists can do both characters and environments, from hi-rez sculpting to in-game meshes and textures.

We are looking for both generalist and specialist profiles. The position can be tailored to your experience and skill sets.

RESPONSIBILITIES:

  • Modeling 3D environments;
  • Modeling 3D Characters;
  • Unwrapping UVs;
  • Creation of textures, materials and shaders.

PROFILE:

  • Have at least 2 years experience as a generalist artist;
  • Master 3ds max;
  • Solid understanding of color, shadows and light;
  • Ability to work under pressure;
  • Creativity, autonomy and teamwork are essential;
  • Experience with Unity 3D engine, ideal;
  • Strong interest in the video game world;
  • Good media culture and knowledge (web, games, comics, film, cartoon);
  • Knowledge of Z-brush sculpting, ideal;
  • Knowledge of Physically based rendering, a big plus.
Thanks for showing your interest towards Hibernum!
___________________________________________________________________
Apply by sending your CV and portfolio : rh@hibernum.com
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CONTEXT:

Hibernum is looking for a graphic designer specialized in marketing presentations and the creation of visual elements to support the marketing of our games. The new graphic designer will work in collaboration with the art and creative team to create original graphic elements that will communicate the unique flavor of Hibernum’s games.

RESPONSIBILITIES:

  • Create and implement visual elements in game creation and client presentations, in collaboration with the art director;
  • Suggest original and creative visual design concepts;
  • Make sure that the visual elements correspond to the style determined by the art director.

PROFILE:

  • Hold at least 2 years of relevant experience as an artist in the video game industry;
  • Hold a graphic design degree;
  • Demonstrate a rich portfolio of visual creations;
  • Mastery of Adobe’s various tools (Photoshop, Illustrator, Flash, After Effects);
  • Experience with 3D (3D Studio Max, Maya, ZBrush…), a plus;
  • Good traditional drawing skills;
  • Experience with Motion Design;
  • Good structure, autonomy and flexibility in your work;
  • Good communication skills;
  • Be able to work fast and under pressure.
Thanks for showing your interest towards Hibernum!
___________________________________________________________________
Apply by sending your CV and portfolio : rh@hibernum.com
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CONTEXT:

Hibernum is looking for a passionate and driven technical artist to round out our talented and creative art department. The candidate should be comfortable in Unity 3D engine, all the common software art production packages, especially 3DS Max, and be willing to learn and develop with any and all other software as necessary. The key characteristics we are looking for will be creativity and fearlessness in problem solving on both Mobile and console platforms.

We are looking for either generalist or specialist profiles. The position can be tailored to your experience and skill sets.

RESPONSIBILITIES:

  • Strong knowledge of Unity 3D game engine;
  • Ability to script and/or code tools;
  • Improve our art pipelines and workflows across multiple projects;
  • Mentor the team and provide training (Unity 3D, Maya, 3DSMax);
  • Develop, tailor and maintain best practices across multiple projects and platforms;
  • Bridge the gap between coders, artists and designers;
  • Integrate 3D/2D elements and animations;
  • Propose and develop solutions to promote innovation in visual quality and maximize efficiency.

PROFILE:

  • Hold at least 5 years experience in the gaming industry or other related experience;
  • At least two shipped games (ideally with Unity 3D);
  • Knowledge of C# or Java;
  • Knowledge of Max script;
  • Familiar with rigging concepts;
  • Deep comprehension of performance issues typically met during game development;
  • Javascript experience, a plus;
  • Excellent communication skills;
  • Strong leadership capabilities;
  • Strong understanding of iOS and Android technology;
  • Comfortable on both Mac and PC platforms, a plus
  • Bilingual.
Thanks for showing your interest towards Hibernum!
___________________________________________________________________
Apply by sending your CV and portfolio : rh@hibernum.com
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CONTEXT:

Hibernum is looking for a resourceful and dynamic senior 2D animator willing to breath life into our characters across multiple games and platforms. The perfect candidate will inspire and elevate our team of animators and artists with their creativity, technical knowledge and, especially, style and sense of timing. On our team, you will not only get the opportunity to animate (obviously), but also to help define effective animation pipelines, innovate our tools and work processes and, most importantly, help create and drive the story and emotional arcs of our characters and games.

RESPONSIBILITIES:

  • Design and animate props, characters and environment elements;
  • Mentor animation team across multiple projects;
  • Define workflows and pipelines for optimal animation quality;
  • Review animations before integration into game;
  • Integrate animations into Unity 3D game engine;
  • Collaborate on defining creative vision through animation and character design.

PROFILE:

  • At least 5 years of experience as a 2D animator in the game industry;
  • Excellent drawing and story-boarding ability;
  • Ability to do some 2D VFX, a plus;
  • Knowledge of puppet animation and rigging within Unity 3D, a plus;
  • Knowledge of Flash, Toon Boom, Spline, a plus;
  • 3D Animation, a plus;
  • Strong communication skills;
  • Creativity, autonomy and team spirit, essential;
  • Bilingual.
    Candidates may be required to do an animation test as part of their interview process.
Thanks for showing your interest towards Hibernum!
___________________________________________________________________
Apply by sending your CV and portfolio : rh@hibernum.com
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CONTEXT:

Hibernum is looking for a creative, versatile and inventive VFX artist to join our art department for in-game development across multiple platforms and game genres. We are looking for an artist comfortable working many types of techniques and styles that go beyond simple particle effects. Our ideal artist is a researched, open-minded and experienced creator with a relentless pursuit of quality and style, who will inspire the team with his/her ability to make magic within the game’s technical limits.

RESPONSIBILITIES:

  • Strong knowledge of Unity 3D game engine;
  • Ability to draw, paint, model and animate with equal proficiency;
  • Fully autonomous and self-sufficient;
  • Ability to concept and story-board VFX;
  • Implement in-game VFX efficiently while maintaining game performance;
  • Ability to generate high quality cinematic VFX, a plus;
  • Ability to script, a plus;
  • Ability to work in 2d and 3D, a plus;
  • Assist with other Technical Artist duties;
  • Write scripts to assist in VFX production processes.

PROFILE:

  • Hold at least 5 years experience in the gaming industry or other related experience;
  • At least two shipped games (ideally with Unity 3D);
  • Very strong industry awareness of VFX techniques and software;
  • Mobile game development experience is ideal;
  • Broad knowledge of effects and style references;
  • Ability to mentor, a plus;
  • Technical and artistically minded;
  • Programming/scripting experience, a plus;
  • Bilingual.
Thanks for showing your interest towards Hibernum!
___________________________________________________________________
Apply by sending your CV and portfolio : rh@hibernum.com
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CONTEXT:

Hibernum is looking for a creative and dynamic 2D animator willing to round off our animation team for a short/medium term project. The candidate will work on in-game animation cycles using rigged puppets in unity 3D. The work is simple, stylized and cartoony.

RESPONSIBILITIES:

  • Animate props and characters;
  • Animate in the Unity 3D game engine;
  • Peer review animations.

PROFILE:

  • All experience levels will be considered, preference will be given to people with game experience;
  • Ability to do some 2D VFX, a plus;
  • Knowledge of puppet animation and rigging within Unity 3D, a plus;
  • Knowledge of Flash, Toon Boom, Spline, a plus;
  • Creativity, autonomy and team spirit, essential;
  • Bilingual, a plus.
    Candidates may be required to do an animation test as part of their interview process.

    Depending on skill set and up-coming project needs, the possibility of contract renewal or permanent positions exists.

Thanks for showing your interest towards Hibernum!
___________________________________________________________________
Apply by sending your CV and portfolio : rh@hibernum.com
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Quality Assurance
CONTEXT:

Hibernum is looking for a QA tester to drive and track the production of games and apps on iPad, iPhone, Android, Facebook and console platforms. The new QA tester will work in collaboration with the QA Manager, producers, associate producers, game designers, programmers, and artists in order to guarantee the quality of our games.

RESPONSIBILITIES:

  • Perform functional and certification testing of mobile games on iOS and Android devices;
  • Perform functional testing of web games on PC and Mac;
  • Find software issues and accurately report defects to project stakeholders;
  • Report test results for deployment, certification, and milestone evaluations;
  • Complete and report on test plan progress as well as perform creative ad-hoc testing;
  • Actively participate in stand-up meetings with development team during development;
  • Implement QA best practices and processes;
  • Ensure testing is completed on time consistent with production schedule;
  • Perform other job-related duties as assigned.

PROFILE:

  • At least 1 year experience with iOS, Android, and Facebook applications;
  • Deep knowledge and experience of mobile handset applications and hardware;
  • Previous experience with certification, game or application QA;
  • Ability to accurately follow instructions, certification checklists and test plans;
  • Ability to create and track test plans;
  • Excellent attention to detail, ability to multitask;
  • Methodical and consistent approach to work;
  • Team Player, proactive, professional and flexible;
  • Excellent verbal and written communication skills in English or French.

RECOMMENDED SKILLS:

  • Experience with Agile / Scrum;
  • Understanding of mobile handsets at a technical level;
  • Experience using a wide range of handsets;
  • Experience or understanding of usability testing.
Thanks for showing your interest towards Hibernum!
___________________________________________________________________
Apply by sending your CV and portfolio : rh@hibernum.com
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